Interface DOMMatrixReadOnly
interface DOMMatrixReadOnly { a: number; b: number; c: number; d: number; e: number; f: number; is2D: boolean; isIdentity: boolean; m11: number; m12: number; m13: number; m14: number; m21: number; m22: number; m23: number; m24: number; m31: number; m32: number; m33: number; m34: number; m41: number; m42: number; m43: number; m44: number; flipX(): DOMMatrix; flipY(): DOMMatrix; inverse(): DOMMatrix; multiply(other?: DOMMatrixInit): DOMMatrix; rotate(rotX?: number, rotY?: number, rotZ?: number): DOMMatrix; rotateAxisAngle( x?: number, y?: number, z?: number, angle?: number, ): DOMMatrix; rotateFromVector(x?: number, y?: number): DOMMatrix; scale( scaleX?: number, scaleY?: number, scaleZ?: number, originX?: number, originY?: number, originZ?: number, ): DOMMatrix; scale3d( scale?: number, originX?: number, originY?: number, originZ?: number, ): DOMMatrix; scaleNonUniform(scaleX?: number, scaleY?: number): DOMMatrix; skewX(sx?: number): DOMMatrix; skewY(sy?: number): DOMMatrix; toFloat32Array(): Float32Array; toFloat64Array(): Float64Array; toJSON(): any; toString(): string; transformPoint(point?: DOMPointInit): DOMPoint; translate(tx?: number, ty?: number, tz?: number): DOMMatrix;} Properties
Readonly
is2D
is2D: boolean
Readonly
isIdentity
isIdentity: boolean
Methods
rotate
rotate(rotX?: number, rotY?: number, rotZ?: number): DOMMatrix Parameters
Optional
rotX: numberOptional
rotY: numberOptional
rotZ: number
rotateAxisAngle
rotateAxisAngle(x?: number, y?: number, z?: number, angle?: number): DOMMatrix Parameters
Optional
x: numberOptional
y: numberOptional
z: numberOptional
angle: number
rotateFromVector
rotateFromVector(x?: number, y?: number): DOMMatrix Parameters
Optional
x: numberOptional
y: number
scale
scale( scaleX?: number, scaleY?: number, scaleZ?: number, originX?: number, originY?: number, originZ?: number,): DOMMatrix Parameters
Optional
scaleX: numberOptional
scaleY: numberOptional
scaleZ: numberOptional
originX: numberOptional
originY: numberOptional
originZ: number
scale3d
scale3d( scale?: number, originX?: number, originY?: number, originZ?: number,): DOMMatrix Parameters
Optional
scale: numberOptional
originX: numberOptional
originY: numberOptional
originZ: number
scaleNonUniform
scaleNonUniform(scaleX?: number, scaleY?: number): DOMMatrix Parameters
Optional
scaleX: numberOptional
scaleY: number
toFloat32Array
toFloat32Array(): Float32Array Returns Float32Array
toFloat64Array
toFloat64Array(): Float64Array Returns Float64Array
translate
translate(tx?: number, ty?: number, tz?: number): DOMMatrix Parameters
Optional
tx: numberOptional
ty: numberOptional
tz: number
MDN Reference